colour.geometry.primitive_vertices_grid_mpl#
- colour.geometry.primitive_vertices_grid_mpl(width: float = 1, height: float = 1, depth: float = 0, width_segments: int = 1, height_segments: int = 1, origin: ArrayLike = (0, 0), axis: Literal['+z', '+x', '+y', 'yz', 'xz', 'xy'] | str = '+z') NDArrayFloat[source]#
Generate vertices for a grid primitive composed of quadrilateral primitives for use with Matplotlib
mpl_toolkits.mplot3d.art3d.Poly3DCollectionclass.- Parameters:
width (float) – Width of the primitive.
height (float) – Height of the primitive.
depth (float) – Depth of the primitive.
width_segments (int) – Number of width segments defining quad primitive counts along the width axis.
height_segments (int) – Number of height segments defining quad primitive counts along the height axis.
origin (ArrayLike) – Origin of the primitive on the construction plane.
axis (Literal['+z', '+x', '+y', 'yz', 'xz', 'xy'] | str) – Axis to which the primitive will be normal, or plane with which the primitive will be co-planar.
- Returns:
Grid primitive vertices.
- Return type:
Examples
>>> primitive_vertices_grid_mpl(width_segments=2, height_segments=2) array([[[ 0. , 0. , 0. ], [ 0.5, 0. , 0. ], [ 0.5, 0.5, 0. ], [ 0. , 0.5, 0. ]], [[ 0. , 0.5, 0. ], [ 0.5, 0.5, 0. ], [ 0.5, 1. , 0. ], [ 0. , 1. , 0. ]], [[ 0.5, 0. , 0. ], [ 1. , 0. , 0. ], [ 1. , 0.5, 0. ], [ 0.5, 0.5, 0. ]], [[ 0.5, 0.5, 0. ], [ 1. , 0.5, 0. ], [ 1. , 1. , 0. ], [ 0.5, 1. , 0. ]]])