colour.io.LUT_to_LUT#

colour.io.LUT_to_LUT(LUT, cls: Type[colour.io.luts.lut.AbstractLUT], force_conversion: bool = False, **kwargs: Any) colour.io.luts.lut.AbstractLUT[source]#

Convert given LUT to given cls class instance.

Parameters
  • cls (Type[colour.io.luts.lut.AbstractLUT]) – LUT class instance.

  • force_conversion (bool) – Whether to force the conversion if destructive.

  • channel_weights – Channel weights in case of a downcast from a LUT3x1D or LUT3D class instance.

  • interpolator – Interpolator class type to use as interpolating function.

  • interpolator_kwargs – Arguments to use when instantiating the interpolating function.

  • size – Expected table size in case of an upcast to or a downcast from a LUT3D class instance.

  • kwargs (Any) –

Returns

Converted LUT class instance.

Return type

colour.LUT1D or colour.LUT3x1D or colour.LUT3D

Warning

Some conversions are destructive and raise a ValueError exception by default.

Raises

ValueError – If the conversion is destructive.

Parameters
  • cls (Type[colour.io.luts.lut.AbstractLUT]) –

  • force_conversion (bool) –

  • kwargs (Any) –

Return type

colour.io.luts.lut.AbstractLUT

Examples

>>> print(LUT_to_LUT(LUT1D(), LUT3D, force_conversion=True))
LUT3D - Unity 10 - Converted 1D to 3D
-------------------------------------

Dimensions : 3
Domain     : [[ 0.  0.  0.]
              [ 1.  1.  1.]]
Size       : (33, 33, 33, 3)
>>> print(LUT_to_LUT(LUT3x1D(), LUT1D, force_conversion=True))
LUT1D - Unity 10 - Converted 3x1D to 1D
---------------------------------------

Dimensions : 1
Domain     : [ 0.  1.]
Size       : (10,)
>>> print(LUT_to_LUT(LUT3D(), LUT1D, force_conversion=True))
LUT1D - Unity 33 - Converted 3D to 1D
-------------------------------------

Dimensions : 1
Domain     : [ 0.  1.]
Size       : (10,)